OpenPolygon  1.0.0
OpenPolygon is a Rendering Engine
meshaddon.h
1 /*
2  Copyright (C) 2014 - 2016 Mutzii
3 
4  This program is free software: you can redistribute it and/or modify
5  it under the terms of the GNU General Public License as published by
6  the Free Software Foundation, either version 3 of the License, or
7  (at your option) any later version.
8 
9  This program is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY; without even the implied warranty of
11  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  GNU General Public License for more details.
13 
14  You should have received a copy of the GNU General Public License
15  along with this program. If not, see <http://www.gnu.org/licenses/>.
16 
17 */
18 //#ifndef MESHADDON_H
19 //#define MESHADDON_H
20 
21 //#include "index.h"
22 //#include "editorstore.h"
23 //#include "rendereditor.h"
24 //#include "editormanager.h"
25 //#include "scenemanager.h"
26 
27 //namespace Engine
28 //{
29 
30 // class MeshAddon : public IEditorAddon
31 // {
32 // public:
33 // MeshAddon();
34 // ~MeshAddon(){}
35 
36 // void initialize(void * pointer );
37 
38 // void onEnable(string &line);
39 
40 // void onAttach(Entity *entity);
41 
42 // private:
43 
44 // string m_mesh_name;
45 
46 // uint m_mesh_mode;
47 
48 // EditorStore * mStore;
49 // };
50 
51 //}
52 
53 //#endif // MESHADDON_H