OpenPolygon  1.0.0
OpenPolygon is a Rendering Engine
updateposition.h
1 /*
2  Copyright (C) 2014 - 2016 Mutzii
3 
4  This program is free software: you can redistribute it and/or modify
5  it under the terms of the GNU General Public License as published by
6  the Free Software Foundation, either version 3 of the License, or
7  (at your option) any later version.
8 
9  This program is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY; without even the implied warranty of
11  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  GNU General Public License for more details.
13 
14  You should have received a copy of the GNU General Public License
15  along with this program. If not, see <http://www.gnu.org/licenses/>.
16 
17 */
18 //#ifndef UPDATEPOSITION_H
19 //#define UPDATEPOSITION_H
20 
21 //#include "index.h"
22 //#include "rendereditor.h"
23 //#include "editorstore.h"
24 //#include "editormanager.h"
25 //#include "entitymanager.h"
26 //#include "cameramanager.h"
27 //#include "openpolygon.h"
28 
29 //namespace Engine
30 //{
31 // class UpdatePosition : public IEditorAddon
32 // {
33 // public:
34 // UpdatePosition();
35 // ~UpdatePosition(){}
36 
37 // void initialize(void *pointer);
38 
39 // void onEnable(string &line);
40 
41 // void onAttach(Entity *entity);
42 
43 // private:
44 
45 // Vector3f m_position;
46 
47 // Vector3f m_scale;
48 
49 // Vector3f m_rotate;
50 
51 // EditorStore * mStore;
52 // };
53 
54 //}
55 
56 //#endif // UPDATEPOSITION_H