20 void RenderToDepthTextureStop (
FrameBuffer * fbo );
23 void RenderToBasicTextureStop (
FrameBuffer * fbo );
26 void RenderToColourTextureStop (
FrameBuffer * fbo );
31 #endif // GLTECHNIQUE_H
The GLTechnique - abstract class.
Definition: GLTechnique.h:13
The Technique - abstract / interface class.
Definition: technique.h:34
The OpenPolygonDisplay - display abstract class.
Definition: display.h:55
The FrameBuffer class.
Definition: framebuffer.h:31