OpenPolygon  1.0.0
OpenPolygon is a Rendering Engine
basiccolourtech.h
1 /*
2  Copyright (C) 2014 - 2016 Mutzii
3 
4  This program is free software: you can redistribute it and/or modify
5  it under the terms of the GNU General Public License as published by
6  the Free Software Foundation, either version 3 of the License, or
7  (at your option) any later version.
8 
9  This program is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY; without even the implied warranty of
11  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  GNU General Public License for more details.
13 
14  You should have received a copy of the GNU General Public License
15  along with this program. If not, see <http://www.gnu.org/licenses/>.
16 
17 */
18 #ifndef BASICCOLORTECH_H
19 #define BASICCOLORTECH_H
20 
21 #include "index.h"
22 #include "rendermanager.h"
23 #include "cameramanager.h"
24 #include "framebuffermanager.h"
25 #include "GLTechnique.h"
26 #include "scenemanager.h"
27 #include "basicrendermodul.h"
28 
29 namespace Engine
30 {
35  {
36  public:
37  explicit BasicColourTech( const std::string & name );
38  ~BasicColourTech() = default;
39 
40  void Create(void);
41  void Prepare(void);
42  void Update(void);
43 
44  void Render( Texture * basic );
45 
46  private:
47 
48  OpenPolygonDisplay * m_display;
49  glm::mat4 m_projection;
50  };
51 }
52 
53 #endif // DEFERREDCOLORTECH_H
The Texture class.
Definition: texture.h:37
Definition: element.h:23
The GLTechnique - abstract class.
Definition: GLTechnique.h:13
The BasicColourTech - Basic Technique class.
Definition: basiccolourtech.h:34
The OpenPolygonDisplay - display abstract class.
Definition: display.h:55