18 #ifndef BASICCOLORTECH_H
19 #define BASICCOLORTECH_H
22 #include "rendermanager.h"
23 #include "cameramanager.h"
24 #include "framebuffermanager.h"
25 #include "GLTechnique.h"
26 #include "scenemanager.h"
27 #include "basicrendermodul.h"
49 glm::mat4 m_projection;
53 #endif // DEFERREDCOLORTECH_H
The Texture class.
Definition: texture.h:37
The GLTechnique - abstract class.
Definition: GLTechnique.h:13
The BasicColourTech - Basic Technique class.
Definition: basiccolourtech.h:34
The OpenPolygonDisplay - display abstract class.
Definition: display.h:55