OpenPolygon
1.0.0
OpenPolygon is a Rendering Engine
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This is the complete list of members for Engine::AnimationManager, including all inherited members.
addExtensionSupport(const std::string &extension) | Engine::AnimationManager | protected |
AddTransformations(Animation *anim, Mesh *mesh) (defined in Engine::AnimationManager) | Engine::AnimationManager | |
AnimationManager() (defined in Engine::AnimationManager) | Engine::AnimationManager | |
AnimationMap typedef (defined in Engine::AnimationManager) | Engine::AnimationManager | |
AnimLoaderList typedef (defined in Engine::AnimationManager) | Engine::AnimationManager | |
createAnimation(const std::string &animation_name, const std::string &motion_file, Mesh *mesh) | Engine::AnimationManager | |
CreateBones(Animation *animation, const std::string &motion_file) (defined in Engine::AnimationManager) | Engine::AnimationManager | |
destroy(uint component_id) | Engine::AnimationManager | |
getAnimation(uint component_id) | Engine::AnimationManager | |
IsExtensionSupported(const std::string &extension) | Engine::AnimationManager | |
prepareAnimation(Animation *anim, Mesh *mesh) | Engine::AnimationManager | protected |
prepareVBO(Animation *anim, Mesh *mesh) | Engine::AnimationManager | |
ReadFile(const std::string &motion_file, unsigned int flags) | Engine::AnimationManager | |
registerLoader(AnimationLoader *loader) | Engine::AnimationManager | |
~AnimationManager()=default (defined in Engine::AnimationManager) | Engine::AnimationManager |