OpenPolygon  1.0.0
OpenPolygon is a Rendering Engine
Engine::AnimationManager Member List

This is the complete list of members for Engine::AnimationManager, including all inherited members.

addExtensionSupport(const std::string &extension)Engine::AnimationManagerprotected
AddTransformations(Animation *anim, Mesh *mesh) (defined in Engine::AnimationManager)Engine::AnimationManager
AnimationManager() (defined in Engine::AnimationManager)Engine::AnimationManager
AnimationMap typedef (defined in Engine::AnimationManager)Engine::AnimationManager
AnimLoaderList typedef (defined in Engine::AnimationManager)Engine::AnimationManager
createAnimation(const std::string &animation_name, const std::string &motion_file, Mesh *mesh)Engine::AnimationManager
CreateBones(Animation *animation, const std::string &motion_file) (defined in Engine::AnimationManager)Engine::AnimationManager
destroy(uint component_id)Engine::AnimationManager
getAnimation(uint component_id)Engine::AnimationManager
IsExtensionSupported(const std::string &extension)Engine::AnimationManager
prepareAnimation(Animation *anim, Mesh *mesh)Engine::AnimationManagerprotected
prepareVBO(Animation *anim, Mesh *mesh)Engine::AnimationManager
ReadFile(const std::string &motion_file, unsigned int flags)Engine::AnimationManager
registerLoader(AnimationLoader *loader)Engine::AnimationManager
~AnimationManager()=default (defined in Engine::AnimationManager)Engine::AnimationManager