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OpenPolygon
1.0.0
OpenPolygon is a Rendering Engine
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This is the complete list of members for Engine::MultiRendering, including all inherited members.
| addTechnique(Technique *technique) (defined in Engine::RenderSystem) | Engine::RenderSystem | |
| getDisplay(void) (defined in Engine::RenderSystem) | Engine::RenderSystem | |
| getRenderProcessManager(void) (defined in Engine::RenderSystem) | Engine::RenderSystem | |
| getScreen(void) (defined in Engine::MultiRendering) | Engine::MultiRendering | |
| getScreenPosition(void) (defined in Engine::MultiRendering) | Engine::MultiRendering | |
| initialize(OpenPolygonDisplay *display) final override (defined in Engine::MultiRendering) | Engine::MultiRendering | virtual |
| isInitialized(void) (defined in Engine::RenderSystem) | Engine::RenderSystem | |
| m_camera (defined in Engine::RenderSystem) | Engine::RenderSystem | protected |
| m_display (defined in Engine::RenderSystem) | Engine::RenderSystem | protected |
| m_init (defined in Engine::RenderSystem) | Engine::RenderSystem | protected |
| m_ortho (defined in Engine::RenderSystem) | Engine::RenderSystem | protected |
| m_projection (defined in Engine::RenderSystem) | Engine::RenderSystem | protected |
| m_render_process_manager (defined in Engine::RenderSystem) | Engine::RenderSystem | protected |
| m_system_name (defined in Engine::RenderSystem) | Engine::RenderSystem | protected |
| m_techniques (defined in Engine::RenderSystem) | Engine::RenderSystem | protected |
| MultiRendering(const std::string &system_name) (defined in Engine::MultiRendering) | Engine::MultiRendering | explicit |
| RenderFrame(void) final override (defined in Engine::MultiRendering) | Engine::MultiRendering | virtual |
| RenderSystem(const std::string &system_name) (defined in Engine::RenderSystem) | Engine::RenderSystem | explicit |
| Resize(void) final override (defined in Engine::MultiRendering) | Engine::MultiRendering | virtual |
| setRenderProcessManager(RenderProcessManager *manager) (defined in Engine::RenderSystem) | Engine::RenderSystem | |
| ~MultiRendering()=default (defined in Engine::MultiRendering) | Engine::MultiRendering | virtual |
| ~RenderSystem()=default (defined in Engine::RenderSystem) | Engine::RenderSystem | virtual |
1.8.10