OpenPolygon
1.0.0
OpenPolygon is a Rendering Engine
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This is the complete list of members for Engine::Overlay, including all inherited members.
addElement(RenderElement *element) | Engine::Overlay | |
finish(void) (defined in Engine::Overlay) | Engine::Overlay | |
getElements(void) | Engine::Overlay | |
getName(void) const | Engine::Overlay | |
isVisible(void) (defined in Engine::Overlay) | Engine::Overlay | |
Overlay(const std::string &overlay_name) | Engine::Overlay | explicit |
remove(RenderElement *element) | Engine::Overlay | |
render(const DrawEvent &event) | Engine::Overlay | |
setVisible(bool status) (defined in Engine::Overlay) | Engine::Overlay | |
~Overlay()=default (defined in Engine::Overlay) | Engine::Overlay |