|
OpenPolygon
1.0.0
OpenPolygon is a Rendering Engine
|
This is the complete list of members for Engine::ShaderManager, including all inherited members.
| addEmbeddedSource(IShader *shader, const std::string &name, const std::string &source, uint shader_types) (defined in Engine::ShaderManager) | Engine::ShaderManager | |
| addSource(IShader *shader, const std::string &shader_file, uint shader_types) | Engine::ShaderManager | |
| addSourceARB(IShader *shader, const std::string &shader_file, uint shader_types) (defined in Engine::ShaderManager) | Engine::ShaderManager | |
| createShader(const std::string &shader_name) | Engine::ShaderManager | |
| CreateShader(const std::string &name, const string &text, uint type) (defined in Engine::ShaderManager) | Engine::ShaderManager | |
| createShaderARB(const std::string &shader_name) (defined in Engine::ShaderManager) | Engine::ShaderManager | |
| CreateShaderARB(const std::string &name, const string &text, uint type) (defined in Engine::ShaderManager) | Engine::ShaderManager | |
| createShaderType(const string &shader_file, const string extension, uint shader_type) (defined in Engine::ShaderManager) | Engine::ShaderManager | |
| createShaderTypeARB(const string &shader_file, const string extension, uint shader_type) (defined in Engine::ShaderManager) | Engine::ShaderManager | |
| destroy(uint container_id) (defined in Engine::ShaderManager) | Engine::ShaderManager | |
| getProgramError(uint program, const std::string &information) (defined in Engine::ShaderManager) | Engine::ShaderManager | |
| getProgramErrorARB(uint program, const std::string &information) (defined in Engine::ShaderManager) | Engine::ShaderManager | |
| getShader(uint container_id) | Engine::ShaderManager | |
| getShaderError(uint shader, const std::string &information) (defined in Engine::ShaderManager) | Engine::ShaderManager | |
| LoadShader(const string &fileName) (defined in Engine::ShaderManager) | Engine::ShaderManager | |
| ShaderManager() (defined in Engine::ShaderManager) | Engine::ShaderManager | |
| ~ShaderManager()=default (defined in Engine::ShaderManager) | Engine::ShaderManager |
1.8.10