OpenPolygon
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OpenPolygon is a Rendering Engine
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include
Material
drawelementsindirect.h
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/*
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Copyright (C) 2014 - 2016 Mutzii
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef DRAWELEMENTSINDIRECT_H
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#define DRAWELEMENTSINDIRECT_H
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#include "index.h"
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#include "material.h"
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#include "meshmanager.h"
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namespace
Engine
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{
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// class DrawElementsIndirect : public DrawMaterial
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// {
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// public:
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// explicit DrawElementsIndirect( Entity * entity );
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// ~DrawElementsIndirect(){}
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// void setCulling( bool mode );
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// void setDraws( int draws );
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// void enable(const DrawEvent &event);
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// private:
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// int m_tbo_draws;
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// bool m_culling;
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// };
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}
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#endif // DRAWELEMENTSINDIRECT_H
Engine
Definition:
element.h:23
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