12 TEXTURE_CUBE_MODE = 0x1 ,
13 TEXTURE_BUFFER_OBJ = 0x2 ,
14 TEXTURE_2D_UNIT = 0x4 ,
15 TEXTURE_1D_UNIT = 0x8 ,
16 TEXTURE_DISPLACE = 0x10
22 SCRIPT_MATERIAL_MODE ,
23 SCRIPT_DRAW_ARRAYS_MODE ,
24 SCRIPT_DRAW_ELEMENTS_MODE ,
25 SCRIPT_DRAW_INDIRECT_MODE ,
35 SHADER_VARYING_ID_MODE ,
36 SHADER_VARYING_STRING_MODE ,
54 EntityObject * select;
59 #endif // EDITORSTORE_H
Definition: editorstore.h:42