18 #ifndef ELEMENTMANAGER_H
19 #define ELEMENTMANAGER_H
37 Element * getElement( uint container_id );
38 void destroy( uint container_id );
42 #endif // ELEMENTMANAGER_H
The ElementManager controlled Elements ( are 2D Entitys )
Definition: elementmanager.h:30
The Element - base component class - for 2D Entitys.
Definition: element.h:28