OpenPolygon  1.0.0
OpenPolygon is a Rendering Engine
entitymanager.h
1 /*
2  Copyright (C) 2014 - 2016 Mutzii
3 
4  This program is free software: you can redistribute it and/or modify
5  it under the terms of the GNU General Public License as published by
6  the Free Software Foundation, either version 3 of the License, or
7  (at your option) any later version.
8 
9  This program is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY; without even the implied warranty of
11  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  GNU General Public License for more details.
13 
14  You should have received a copy of the GNU General Public License
15  along with this program. If not, see <http://www.gnu.org/licenses/>.
16 
17 */
18 #ifndef ENTITYMANAGER_H
19 #define ENTITYMANAGER_H
20 
21 #include "index.h"
22 #include "entity.h"
23 
24 namespace Engine
25 {
31  class EntityManager : public Arch::ITempDatabase<Entity>
32  {
33  public:
34  EntityManager();
35  ~EntityManager()=default;
36 
41  Entity * createEntity(void);
42 
49  Entity * getEntity( uint container_id );
50 
56  void destroy( uint container_id );
57  };
58 
59 }
60 
61 #endif // ENTITYMANAGER_H
The Entity - base component class - for 3D Entitys.
Definition: entity.h:28
Entity * createEntity(void)
createEntity
Definition: EntityManager.cpp:26
Definition: element.h:23
Entity * getEntity(uint container_id)
getEntity
Definition: EntityManager.cpp:33
void destroy(uint container_id)
destroy
Definition: EntityManager.cpp:40
The EntityManager controlled Entitys ( only 3D Entitys )
Definition: entitymanager.h:31