OpenPolygon  1.0.0
OpenPolygon is a Rendering Engine
renderentitymanager.h
1 /*
2  Copyright (C) 2014 - 2016 Mutzii
3 
4  This program is free software: you can redistribute it and/or modify
5  it under the terms of the GNU General Public License as published by
6  the Free Software Foundation, either version 3 of the License, or
7  (at your option) any later version.
8 
9  This program is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY; without even the implied warranty of
11  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  GNU General Public License for more details.
13 
14  You should have received a copy of the GNU General Public License
15  along with this program. If not, see <http://www.gnu.org/licenses/>.
16 
17 */
18 #ifndef RENDERENTITYMANAGER_H
19 #define RENDERENTITYMANAGER_H
20 
21 #include "index.h"
22 #include "rendercomponent.h"
23 
24 namespace Engine
25 {
26  using RenderEntityList = std::list< RenderEntity * >;
27 
29  {
30  public:
33 
34  void addEntity( RenderEntity * entity );
35 
36  void remove( RenderEntity * entity );
37 
38  void RenderAll( const DrawEvent & event );
39 
40  RenderEntityList getEntitys(void);
41 
42  private:
43 
44  RenderEntityList m_render_entity_list;
45  };
46 }
47 
48 
49 
50 #endif // RENDERENTITYMANAGER_H
The RenderEntity - contained component Entity - abstract class.
Definition: rendercomponent.h:45
Definition: element.h:23
The DrawEvent - event class.
Definition: drawevent.h:31
Definition: renderentitymanager.h:28