OpenPolygon  1.0.0
OpenPolygon is a Rendering Engine
systemmanager.h
1 /*
2  Copyright (C) 2014 - 2016 Mutzii
3 
4  This program is free software: you can redistribute it and/or modify
5  it under the terms of the GNU General Public License as published by
6  the Free Software Foundation, either version 3 of the License, or
7  (at your option) any later version.
8 
9  This program is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY; without even the implied warranty of
11  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  GNU General Public License for more details.
13 
14  You should have received a copy of the GNU General Public License
15  along with this program. If not, see <http://www.gnu.org/licenses/>.
16 
17 */
18 #ifndef SYSTEMMANAGER_H
19 #define SYSTEMMANAGER_H
20 
21 #include "index.h"
22 #include "rendersystem.h"
23 #include "display.h"
24 
25 namespace Engine
26 {
27  using SystemList = std::list< RenderSystem * >;
28 
30  {
31  public:
32  SystemManager(void);
33  ~SystemManager() = default;
34 
35  void initRenderSystem( RenderSystem * system , OpenPolygonDisplay * display );
36  void addRenderSystem( RenderSystem * system );
37  void remove( RenderSystem * system );
38 
39  RenderSystem * getRenderSystem( OpenPolygonDisplay * display );
40  RenderSystem * getRenderSystem( const std::string & display_name );
41 
42  private:
43 
44  SystemList m_systems;
45 
46  };
47 }
48 #endif // SYSTEMMANAGER_H
Definition: systemmanager.h:29
Definition: element.h:23
The RenderSystem - abstract / interface class.
Definition: rendersystem.h:41
The OpenPolygonDisplay - display abstract class.
Definition: display.h:55