OpenPolygon  1.0.0
OpenPolygon is a Rendering Engine
attributemanager.h
1 /*
2  Copyright (C) 2014 - 2016 Mutzii
3 
4  This program is free software: you can redistribute it and/or modify
5  it under the terms of the GNU General Public License as published by
6  the Free Software Foundation, either version 3 of the License, or
7  (at your option) any later version.
8 
9  This program is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY; without even the implied warranty of
11  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  GNU General Public License for more details.
13 
14  You should have received a copy of the GNU General Public License
15  along with this program. If not, see <http://www.gnu.org/licenses/>.
16 
17 */
18 #ifndef ATTRIBUTEMANAGER_H
19 #define ATTRIBUTEMANAGER_H
20 
21 #include "index.h"
22 #include "attribute.h"
23 
24 namespace Engine
25 {
26 
31  class AttributeManager : public Arch::ITempDatabase< Attribute >
32  {
33 
34  public:
36  ~AttributeManager()=default;
37 
44  Attribute * createAttribute( const std::string & attribute_name );
45 
52  Attribute * getAttribute( uint component_id );
53 
59  void destroy( uint component_id );
60 
61  };
62 
63 }
64 
65 
66 #endif // ATTRIBUTEMANAGER_H
The Attribute class.
Definition: attribute.h:33
Definition: element.h:23
The AttributeManager controlled Attributes.
Definition: attributemanager.h:31
Attribute * getAttribute(uint component_id)
getAttribute
Definition: AttributeManager.cpp:36
Attribute * createAttribute(const std::string &attribute_name)
createAttribute
Definition: AttributeManager.cpp:26
void destroy(uint component_id)
remove
Definition: AttributeManager.cpp:43