OpenPolygon
1.0.0
OpenPolygon is a Rendering Engine
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This is the complete list of members for Engine::Bone, including all inherited members.
addKeyFrame(KeyFrame *frame) | Engine::Bone | |
Bone() (defined in Engine::Bone) | Engine::Bone | |
Bone(const std::string &bone_name) (defined in Engine::Bone) | Engine::Bone | explicit |
getFrames(void) const | Engine::Bone | |
getName(void) const | Engine::Bone | |
getOffset(void) | Engine::Bone | |
getParent(void) | Engine::Bone | |
getPosition(void) const | Engine::Bone | |
getVertexGroup(void) const | Engine::Bone | |
setKeyFrames(KeyFrames frames) | Engine::Bone | |
setName(const std::string &bone_name) | Engine::Bone | |
setOffset(const Vector3f &position) (defined in Engine::Bone) | Engine::Bone | |
setOffsetPosition(const Vector3f &position) | Engine::Bone | |
setParent(Bone *bone) | Engine::Bone | |
setVertexGroup(VertexGroup *group) | Engine::Bone | |
~Bone() (defined in Engine::Bone) | Engine::Bone |