OpenPolygon  1.0.0
OpenPolygon is a Rendering Engine
Engine::Bone Member List

This is the complete list of members for Engine::Bone, including all inherited members.

addKeyFrame(KeyFrame *frame)Engine::Bone
Bone() (defined in Engine::Bone)Engine::Bone
Bone(const std::string &bone_name) (defined in Engine::Bone)Engine::Boneexplicit
getFrames(void) const Engine::Bone
getName(void) const Engine::Bone
getOffset(void)Engine::Bone
getParent(void)Engine::Bone
getPosition(void) const Engine::Bone
getVertexGroup(void) const Engine::Bone
setKeyFrames(KeyFrames frames)Engine::Bone
setName(const std::string &bone_name)Engine::Bone
setOffset(const Vector3f &position) (defined in Engine::Bone)Engine::Bone
setOffsetPosition(const Vector3f &position)Engine::Bone
setParent(Bone *bone)Engine::Bone
setVertexGroup(VertexGroup *group)Engine::Bone
~Bone() (defined in Engine::Bone)Engine::Bone