The GLCustomAttributeBuffer class.
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#include <glcustomattributebuffer.h>
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| GLCustomAttributeBuffer (uint attribute_id, uint type, int vector_size, bool instance) |
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uint | create (int size_data, void *data) |
| create More...
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void | attach (uint vao_id) |
| attach More...
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void | update (int offset, int size_data, void *data) |
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void | getData (int offset, void *data) |
| getData More...
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void | close (void) |
| close More...
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uint | m_vbo_buffer_id |
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int | m_size_data |
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void GLCustomAttributeBuffer::attach |
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uint |
vao_id | ) |
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void GLCustomAttributeBuffer::close |
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void |
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uint GLCustomAttributeBuffer::create |
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int |
size_data, |
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void * |
data |
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) |
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void GLCustomAttributeBuffer::getData |
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int |
offset, |
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void * |
data |
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) |
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virtual |
The documentation for this class was generated from the following files: