OpenPolygon  1.0.0
OpenPolygon is a Rendering Engine
Engine::IShader Member List

This is the complete list of members for Engine::IShader, including all inherited members.

AttachShader(uint shader)=0 (defined in Engine::IShader)Engine::IShaderpure virtual
BindAttributeLocation(const char *location, int attribute_id)=0 (defined in Engine::IShader)Engine::IShaderpure virtual
BindFragData(const char *location, int frag_position)=0 (defined in Engine::IShader)Engine::IShaderpure virtual
BindMatrix(const char *location, glm::mat4 matrix)=0 (defined in Engine::IShader)Engine::IShaderpure virtual
BindTexture(Texture *texture, const char *location, int texture_unit)=0 (defined in Engine::IShader)Engine::IShaderpure virtual
BindUniform1f(const char *location, float number)=0 (defined in Engine::IShader)Engine::IShaderpure virtual
BindUniform1i(const char *location, int number)=0 (defined in Engine::IShader)Engine::IShaderpure virtual
BindVec3f(const char *location, const Vector3f &vector)=0 (defined in Engine::IShader)Engine::IShaderpure virtual
BindVec3i(const char *location, const Vector3i &vector)=0 (defined in Engine::IShader)Engine::IShaderpure virtual
BindVec4f(const char *location, const Vector4f &vector)=0 (defined in Engine::IShader)Engine::IShaderpure virtual
BindVec4i(const char *location, const Vector4i &vector)=0 (defined in Engine::IShader)Engine::IShaderpure virtual
getProgram(void) (defined in Engine::IShader)Engine::IShaderinline
hasLinked(void) (defined in Engine::IShader)Engine::IShaderinline
hasSource(void) (defined in Engine::IShader)Engine::IShaderinline
IShader() (defined in Engine::IShader)Engine::IShaderinline
isUsing(void) (defined in Engine::IShader)Engine::IShaderinline
LinkProgram(void)=0 (defined in Engine::IShader)Engine::IShaderpure virtual
mLink (defined in Engine::IShader)Engine::IShaderprotected
mProgram (defined in Engine::IShader)Engine::IShaderprotected
mShaders (defined in Engine::IShader)Engine::IShaderprotected
mSource (defined in Engine::IShader)Engine::IShaderprotected
mUsing (defined in Engine::IShader)Engine::IShaderprotected
setLinked(bool state) (defined in Engine::IShader)Engine::IShaderinline
setSource(bool state) (defined in Engine::IShader)Engine::IShaderinline
setUsing(bool state) (defined in Engine::IShader)Engine::IShaderinline
Unused(void)=0 (defined in Engine::IShader)Engine::IShaderpure virtual
UseProgram(void)=0 (defined in Engine::IShader)Engine::IShaderpure virtual
~IShader() (defined in Engine::IShader)Engine::IShaderinlinevirtual