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OpenPolygon
1.0.0
OpenPolygon is a Rendering Engine
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This is the complete list of members for Engine::NodeAnimScene, including all inherited members.
| addNode(NodeAnim *node) | Engine::NodeAnimScene | |
| clear(void) const | Engine::NodeAnimScene | |
| getConstNodes(void) const | Engine::NodeAnimScene | |
| getNodes(void) | Engine::NodeAnimScene | |
| getNumFrames(void) const | Engine::NodeAnimScene | |
| getNumNodes(void) const | Engine::NodeAnimScene | |
| hasNodes(void) const | Engine::NodeAnimScene | |
| NodeAnimScene() (defined in Engine::NodeAnimScene) | Engine::NodeAnimScene | explicit |
| setMaxFrames(int frames) | Engine::NodeAnimScene | |
| ~NodeAnimScene() (defined in Engine::NodeAnimScene) | Engine::NodeAnimScene | inline |
1.8.10