OpenPolygon  1.0.0
OpenPolygon is a Rendering Engine
Engine::TextureBufferObject Member List

This is the complete list of members for Engine::TextureBufferObject, including all inherited members.

Active(int texture_unit) (defined in Engine::TextureBufferObject)Engine::TextureBufferObject
ActiveSecond(int texture_unit) (defined in Engine::TextureBufferObject)Engine::TextureBufferObject
AddMatrixData(GLintptr offset, glm::mat4 matrix) (defined in Engine::TextureBufferObject)Engine::TextureBufferObject
AddVector4f(GLintptr offset, const Vector4f &vector) (defined in Engine::TextureBufferObject)Engine::TextureBufferObject
ClearBuffer(void) (defined in Engine::TextureBufferObject)Engine::TextureBufferObject
Create(int tbo_draws, int amount_floats) (defined in Engine::TextureBufferObject)Engine::TextureBufferObject
Load(void) (defined in Engine::TextureBufferObject)Engine::TextureBufferObject
TextureBufferObject(Mesh *mesh, IShader *shader) (defined in Engine::TextureBufferObject)Engine::TextureBufferObjectexplicit
~TextureBufferObject() (defined in Engine::TextureBufferObject)Engine::TextureBufferObject