|
OpenPolygon
1.0.0
OpenPolygon is a Rendering Engine
|
This is the complete list of members for Engine::TextureBufferObject, including all inherited members.
| Active(int texture_unit) (defined in Engine::TextureBufferObject) | Engine::TextureBufferObject | |
| ActiveSecond(int texture_unit) (defined in Engine::TextureBufferObject) | Engine::TextureBufferObject | |
| AddMatrixData(GLintptr offset, glm::mat4 matrix) (defined in Engine::TextureBufferObject) | Engine::TextureBufferObject | |
| AddVector4f(GLintptr offset, const Vector4f &vector) (defined in Engine::TextureBufferObject) | Engine::TextureBufferObject | |
| ClearBuffer(void) (defined in Engine::TextureBufferObject) | Engine::TextureBufferObject | |
| Create(int tbo_draws, int amount_floats) (defined in Engine::TextureBufferObject) | Engine::TextureBufferObject | |
| Load(void) (defined in Engine::TextureBufferObject) | Engine::TextureBufferObject | |
| TextureBufferObject(Mesh *mesh, IShader *shader) (defined in Engine::TextureBufferObject) | Engine::TextureBufferObject | explicit |
| ~TextureBufferObject() (defined in Engine::TextureBufferObject) | Engine::TextureBufferObject |
1.8.10