OpenPolygon
1.0.0
OpenPolygon is a Rendering Engine
|
This is the complete list of members for Engine::TextureBufferObject, including all inherited members.
Active(int texture_unit) (defined in Engine::TextureBufferObject) | Engine::TextureBufferObject | |
ActiveSecond(int texture_unit) (defined in Engine::TextureBufferObject) | Engine::TextureBufferObject | |
AddMatrixData(GLintptr offset, glm::mat4 matrix) (defined in Engine::TextureBufferObject) | Engine::TextureBufferObject | |
AddVector4f(GLintptr offset, const Vector4f &vector) (defined in Engine::TextureBufferObject) | Engine::TextureBufferObject | |
ClearBuffer(void) (defined in Engine::TextureBufferObject) | Engine::TextureBufferObject | |
Create(int tbo_draws, int amount_floats) (defined in Engine::TextureBufferObject) | Engine::TextureBufferObject | |
Load(void) (defined in Engine::TextureBufferObject) | Engine::TextureBufferObject | |
TextureBufferObject(Mesh *mesh, IShader *shader) (defined in Engine::TextureBufferObject) | Engine::TextureBufferObject | explicit |
~TextureBufferObject() (defined in Engine::TextureBufferObject) | Engine::TextureBufferObject |