OpenPolygon
1.0.0
OpenPolygon is a Rendering Engine
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The TextureBufferObject class. More...
#include <texturebufferobject.h>
Public Member Functions | |
TextureBufferObject (Mesh *mesh, IShader *shader) | |
void | Create (int tbo_draws, int amount_floats) |
void | AddMatrixData (GLintptr offset, glm::mat4 matrix) |
void | AddVector4f (GLintptr offset, const Vector4f &vector) |
void | Active (int texture_unit) |
void | ActiveSecond (int texture_unit) |
void | Load (void) |
void | ClearBuffer (void) |
The TextureBufferObject class.