OpenPolygon  1.0.0
OpenPolygon is a Rendering Engine
Public Member Functions | List of all members
Engine::TextureBufferObject Class Reference

The TextureBufferObject class. More...

#include <texturebufferobject.h>

Public Member Functions

 TextureBufferObject (Mesh *mesh, IShader *shader)
 
void Create (int tbo_draws, int amount_floats)
 
void AddMatrixData (GLintptr offset, glm::mat4 matrix)
 
void AddVector4f (GLintptr offset, const Vector4f &vector)
 
void Active (int texture_unit)
 
void ActiveSecond (int texture_unit)
 
void Load (void)
 
void ClearBuffer (void)
 

Detailed Description

The TextureBufferObject class.


The documentation for this class was generated from the following files: