OpenPolygon
1.0.0
OpenPolygon is a Rendering Engine
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#include <threadmanager.h>
Public Member Functions | |
void | start () |
start More... | |
void | join () |
join More... | |
virtual void | process (void)=0 |
process More... | |
void | removeThreadPtr (void) |
removeThreadPtr More... | |
void Thread::join | ( | ) |
join
Wait until this Process Thread is finish then return to main process (Sync)
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pure virtual |
process
Thread Process
void Thread::removeThreadPtr | ( | void | ) |
removeThreadPtr
Remove the pointer from Memory only
void Thread::start | ( | ) |
start
Start Thread