37 explicit NodeAnim(
const std::string &node_name );
140 std::string mNodeName;
144 Vector4fv mQuanternions;
145 Vector3fv mRotations;
void setQuanternions(Vector4fv quats)
setQuanternions
Definition: NodeAnim.cpp:51
const Vector3fv getRotations(void) const
getRotations
Definition: NodeAnim.cpp:56
const NodeAnim * getConstParentNode(void) const
getConstParentNode
Definition: NodeAnim.cpp:81
void clear(void)
clear
Definition: NodeAnim.cpp:86
The NodeAnim class.
Definition: nodeanim.h:32
void setRotations(Vector3fv rotations)
setRotations
Definition: NodeAnim.cpp:46
void setNode(NodeAnim *node)
setNode
Definition: NodeAnim.cpp:31
const std::string & getNodeName(void) const
getNodeName
Definition: NodeAnim.cpp:71
NodeAnim * getParentNode()
getParentNode
Definition: NodeAnim.cpp:76
void setPosition(const Vector3f &position)
setPosition
Definition: NodeAnim.cpp:41
const Vector3f & getPosition(void) const
getPosition
Definition: NodeAnim.cpp:66
void setNodeName(const std::string &node_name)
setNodeName
Definition: NodeAnim.cpp:36
void addQuanternion(const Vector4f &quat)
addQuanternion
Definition: NodeAnim.cpp:92
const Vector4fv getQuanternions(void) const
getQuanternions
Definition: NodeAnim.cpp:61
void addRotation(const Vector3f &rotation)
addRotation
Definition: NodeAnim.cpp:97