18 #ifndef OVERLAYRENDERING_H
19 #define OVERLAYRENDERING_H
22 #include "rendersystem.h"
23 #include "cameramanager.h"
24 #include "overlaymanager.h"
25 #include "meshmanager.h"
26 #include "positionmanager.h"
27 #include "shadermanager.h"
28 #include "elementmanager.h"
29 #include "embedded_resource.h"
44 void Resize(
void)
final override;
46 void RenderFrame(
void)
final override;
50 void Render2DScene(
void);
52 void Render2DBackground(
void);
67 #endif // OVERLAYRENDERING_H
The OverlayRendering - Render System class.
Definition: overlayrendering.h:36
The IShader - abstract / interface class.
Definition: IShader.h:30
The DrawEvent - event class.
Definition: drawevent.h:31
The Mesh class.
Definition: mesh.h:32
The RenderSystem - abstract / interface class.
Definition: rendersystem.h:41
The OpenPolygonDisplay - display abstract class.
Definition: display.h:55
The OverlayManager class.
Definition: overlaymanager.h:34
The Position class.
Definition: position.h:29