OpenPolygon  1.0.0
OpenPolygon is a Rendering Engine
shader.h
1 /*
2  Copyright (C) 2014 - 2016 Mutzii
3 
4  This program is free software: you can redistribute it and/or modify
5  it under the terms of the GNU General Public License as published by
6  the Free Software Foundation, either version 3 of the License, or
7  (at your option) any later version.
8 
9  This program is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY; without even the implied warranty of
11  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  GNU General Public License for more details.
13 
14  You should have received a copy of the GNU General Public License
15  along with this program. If not, see <http://www.gnu.org/licenses/>.
16 
17 */
18 #ifndef SHADER_H
19 #define SHADER_H
20 
21 #include "index.h"
22 #include "Interface/IShader.h"
23 #include "shadermanager.h"
24 #include "texture.h"
25 
26 namespace Engine
27 {
28 
32 class Shader : public IShader
33 {
34  public:
35  Shader();
36  ~Shader();
37 
38  void UseProgram(void);
39 
40  void Unused(void);
41 
42  void LinkProgram(void);
43 
44  void AttachShader(uint shader);
45 
46  void BindUniform1f(const char *location, float number);
47 
48  void BindUniform1i(const char *location, int number);
49 
50  void BindMatrix(const char *location, glm::mat4 matrix);
51 
52  void BindVec3f(const char *location, const Vector3f &vector);
53 
54  void BindVec3i(const char *location, const Vector3i &vector);
55 
56  void BindVec4f(const char *location, const Vector4f &vector);
57 
58  void BindVec4i(const char *location, const Vector4i &vector);
59 
60  void BindTexture(Texture *texture, const char *location, int texture_unit);
61 
62  void BindAttributeLocation(const char *location, int attribute_id);
63 
64  void BindFragData(const char *location, int frag_position);
65 };
66 
67 }
68 #endif // SHADER_H
The Texture class.
Definition: texture.h:37
Definition: element.h:23
The IShader - abstract / interface class.
Definition: IShader.h:30
The Shader class.
Definition: shader.h:32