OpenPolygon  1.0.0
OpenPolygon is a Rendering Engine
Public Member Functions | List of all members
Engine::KeyFrame Class Reference

The KeyFrame class. More...

#include <keyframe.h>

Public Member Functions

 KeyFrame (uint frame_number)
 
void setFrameNumber (uint frame_number)
 setFrameNumber More...
 
void setFrameRotation (const Vector3f &rotation)
 setFrameRotation More...
 
glm::mat4 getFrameMatrix (void)
 getFrameMatrix More...
 
uint getFrameNumber (void)
 getFrameNumber More...
 
const Vector3f & getRotation (void)
 getRotation More...
 
const Vector4f & getQuaternion (void)
 getQuaternion More...
 

Detailed Description

The KeyFrame class.

Save one Rotation for Bone class

Member Function Documentation

glm::mat4 KeyFrame::getFrameMatrix ( void  )

getFrameMatrix

Returns
uint KeyFrame::getFrameNumber ( void  )

getFrameNumber

Returns
const Vector4f & KeyFrame::getQuaternion ( void  )

getQuaternion

Returns
const Vector3f & KeyFrame::getRotation ( void  )

getRotation

Returns
void KeyFrame::setFrameNumber ( uint  frame_number)

setFrameNumber

Set Frame number

Parameters
frame_number
void KeyFrame::setFrameRotation ( const Vector3f &  rotation)

setFrameRotation

Parameters
rotation

The documentation for this class was generated from the following files: