OpenPolygon  1.0.0
OpenPolygon is a Rendering Engine
Public Member Functions | List of all members
Engine::KeyFrame Class Reference

The KeyFrame class. More...

#include <keyframe.h>

Public Member Functions

 KeyFrame (uint frame_number)
 
void setFrameNumber (uint frame_number)
 setFrameNumber More...
 
void setFrameRotation (const Vector3f &rotation)
 setFrameRotation More...
 
glm::mat4 getFrameMatrix (void)
 getFrameMatrix More...
 
uint getFrameNumber (void)
 getFrameNumber More...
 
const Vector3fgetRotation (void)
 getRotation More...
 
const Vector4fgetQuaternion (void)
 getQuaternion More...
 

Detailed Description

The KeyFrame class.

Save one Rotation for Bone class

Member Function Documentation

glm::mat4 KeyFrame::getFrameMatrix ( void  )

getFrameMatrix

Returns
uint KeyFrame::getFrameNumber ( void  )

getFrameNumber

Returns
const Vector4f & KeyFrame::getQuaternion ( void  )

getQuaternion

Returns
const Vector3f & KeyFrame::getRotation ( void  )

getRotation

Returns
void KeyFrame::setFrameNumber ( uint  frame_number)

setFrameNumber

Set Frame number

Parameters
frame_number
void KeyFrame::setFrameRotation ( const Vector3f rotation)

setFrameRotation

Parameters
rotation

The documentation for this class was generated from the following files: