OpenPolygon
1.0.0
OpenPolygon is a Rendering Engine
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#include <keyframe.h>
Public Member Functions | |
KeyFrame (uint frame_number) | |
void | setFrameNumber (uint frame_number) |
setFrameNumber More... | |
void | setFrameRotation (const Vector3f &rotation) |
setFrameRotation More... | |
glm::mat4 | getFrameMatrix (void) |
getFrameMatrix More... | |
uint | getFrameNumber (void) |
getFrameNumber More... | |
const Vector3f & | getRotation (void) |
getRotation More... | |
const Vector4f & | getQuaternion (void) |
getQuaternion More... | |
glm::mat4 KeyFrame::getFrameMatrix | ( | void | ) |
getFrameMatrix
uint KeyFrame::getFrameNumber | ( | void | ) |
getFrameNumber
const Vector4f & KeyFrame::getQuaternion | ( | void | ) |
getQuaternion
const Vector3f & KeyFrame::getRotation | ( | void | ) |
getRotation
void KeyFrame::setFrameNumber | ( | uint | frame_number | ) |
setFrameNumber
Set Frame number
frame_number |
void KeyFrame::setFrameRotation | ( | const Vector3f & | rotation | ) |
setFrameRotation
rotation |