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| ParticleEffectManager (OpenPolygonDisplay *display) |
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void | create (OpenPolygonDisplay *display) |
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void | draw (const DrawEvent &event) |
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void | initialize (void) |
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void | initialize (const std::string &mesh_name) |
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void | initialize (Mesh *mesh) |
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void | addEffect (ParticleEffect *effect, int particle_count) |
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void | render (const std::string &effect_name, const DrawEvent &event) |
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void | render (ParticleEffect *effect, const DrawEvent &event) |
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bool | isInitialized (void) |
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ParticleEffect * | getEffect (const std::string &effect_name) |
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void | remove (ParticleEffect *effect) |
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void | remove (const std::string &effect_name) |
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ParticleEffects | getEffects (void) |
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| RenderEntity (const std::string &name) |
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void | setEntity (Entity *entity) |
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Entity * | getEntity (void) |
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The documentation for this class was generated from the following files: