OpenPolygon
1.0.0
OpenPolygon is a Rendering Engine
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- g -
GenerateTriangleNormals() :
Engine::MeshData
getAmbient() :
Engine::Light
getAnimation() :
Engine::AnimationManager
getAttribute() :
Engine::AttributeManager
getAttrList() :
Engine::Attribute
getBone() :
Engine::Animation
getBoneIndexByName() :
Engine::Animation
getBones() :
Engine::Animation
getCamera() :
Engine::CameraManager
getCameras() :
Engine::CameraManager
getCharTexture() :
Engine::FontManager
getComponent() :
Engine::IComponent< Sender >
getComponents() :
Engine::IComponent< Sender >
getConstNodes() :
Engine::NodeAnimScene
getConstParentNode() :
Engine::NodeAnim
getData() :
Engine::GLArrayBuffer
,
Engine::GLCustomAttributeBuffer
,
Engine::GLElementBuffer
,
Engine::GLFeedbackBuffer
,
Engine::GLTextureBuffer
,
Engine::GLVertexBuffer
,
Engine::IGBuffer
getDepth() :
Engine::Texture
getDiffuse() :
Engine::Light
getDisplayList() :
Engine::DisplayManager
getElements() :
Engine::Overlay
getEntity() :
Engine::EntityManager
getError() :
Engine::LogManager
getFirst() :
Engine::BvhLoader
getFrame() :
Engine::Animation
getFrameHeight() :
Engine::FrameBuffer
getFrameMatrix() :
Engine::KeyFrame
getFrameNumber() :
Engine::KeyFrame
getFrames() :
Engine::Animation
,
Engine::Bone
,
Engine::BvhLoader
getFrameWidth() :
Engine::FrameBuffer
getGroupIdList() :
Engine::MeshData
getGroupsByIndex() :
Engine::VertexGroup
getHeight() :
Engine::Texture
getID() :
Engine::IComponent< Sender >
,
Engine::Texture
getId() :
Engine::VertexGroup
getIndexNormals() :
Engine::MeshData
getIndexTexCoords() :
Engine::MeshData
getIndexVertex() :
Engine::MeshData
getIndices() :
Engine::VertexGroup
getLight() :
Engine::LightManager
getLights() :
Engine::LightManager
getListener() :
Engine::InputManager
getMatrix() :
Engine::Position
getMesh() :
Engine::MeshManager
getMousePosition() :
Engine::InputManager
getName() :
Engine::Bone
,
Engine::Camera
,
Engine::IComponent< Sender >
,
Engine::Overlay
,
Engine::Texture
,
Engine::VertexGroup
getNode() :
Engine::BvhLoader
getNodeName() :
Engine::BvhLoader
,
Engine::NodeAnim
getNodes() :
Engine::NodeAnimScene
getNormalMatrix() :
Engine::Position
getNormals() :
Engine::MeshData
getNumber() :
Engine::BvhLoader
getNumFrames() :
Engine::NodeAnimScene
getNumNodes() :
Engine::NodeAnimScene
getOffset() :
Engine::Bone
,
Engine::BvhLoader
getOriginalIndex() :
Engine::MeshData
getOriginalNormals() :
Engine::MeshData
getOriginalTexCoords() :
Engine::MeshData
getOriginalVertices() :
Engine::MeshData
getOverlay() :
Engine::OverlayManager
getOverlays() :
Engine::OverlayManager
getParent() :
Engine::Bone
getParentNode() :
Engine::NodeAnim
getPitch() :
Engine::Camera
getPixelData() :
Engine::Texture
,
Engine::TextureManager
getPosition() :
Engine::Bone
,
Engine::NodeAnim
,
Engine::Position
getProjectionMode() :
Engine::DrawEvent
getQuanternion() :
Engine::Position
getQuanternions() :
Engine::NodeAnim
getQuat() :
Engine::Position
getQuaternion() :
Engine::KeyFrame
getRadian() :
Engine::Camera
getRenderBuffer() :
Engine::FrameBuffer
getRotation() :
Engine::KeyFrame
,
Engine::Position
getRotationMatrix() :
Engine::Position
getRotations() :
Engine::NodeAnim
getScale() :
Engine::Position
getShader() :
Engine::ShaderManager
getSingletonPtr() :
Engine::CameraManager
,
Engine::DisplayManager
,
Engine::FontManager
,
Engine::InputManager
,
Engine::LightManager
,
Engine::LogManager
,
Engine::OverlayManager
,
Engine::RenderManager
,
Engine::TextureManager
getSpecular() :
Engine::Light
getSpotCosCutoff() :
Engine::SpotLight
getSpotDirection() :
Engine::SpotLight
getSpotLights() :
Engine::LightManager
getString() :
Engine::WaveFrontLoader
getTarget() :
Engine::Texture
getTexcoord() :
Engine::MeshData
getTexture() :
Engine::FrameBuffer
,
Engine::TextureManager
getTicks() :
Engine::TickManager
getTranslationMatrix() :
Engine::Position
getVersion() :
Engine::WaveFrontLoader
getVertexArrayObject() :
Engine::Mesh
getVertexByIndex() :
Engine::WaveFrontLoader
getVertexGroup() :
Engine::Bone
getVertexGroups() :
Engine::MeshData
getVertices() :
Engine::MeshData
,
Engine::VertexGroup
getView() :
Engine::Camera
getWidth() :
Engine::Texture
getYaw() :
Engine::Camera
getZOrder() :
Engine::Element
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